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Mayans

The Mayans

Mayans are one of the four playable races in The Settlers IV. They are called "the bronzed people" by the Romans and "stone-builders" by the Vikings.

Their associated animal is the Jaguar, which can be actually seen in-game while controlling the Mayans.

Strengths and specialties[]

Since the Mayans use much more stone than wood, they can get a head start on maps where stone is abundant, due to the fact that stone only requires one building type while a sustainable wood supply requires three. They are the only civilization that make use of sulfur which they convert into ammunition for their fire-spitting siege machine.

The Mayans have access to blowgun warriors. While these units lack the damage and lose some range compared to archers, they can be used to support towers by immobilizing enemy soldiers. As a result, the Mayans excel at defending against infantry.

In addition to not requiring as much wood, Mayan priests can turn surplus wood into gold at a 1:1 ratio. They can also create new stone deposits and are the only race that can promote existing soldiers to a higher rank using magic.

Magic[]

The Mayans magical abilities are primarily economical with limited defensive and offensive use. Aside from the shared spells, the Mayans can turn wood into stone, make wheat and agaves grow faster, promote their own and allied soldiers to a higher rank and generate new stone deposits. They can additionally turn enemy soldiers into butterflies, and teleport enemy soldiers to another location. However, the former of these spells exclusively affects archers, while the latter requires the priest to be near the enemy soldiers, putting him at high risk.

Spell Icon Starting Manna Description
Godly Gift S4-GodlyGift 10 You can look forward to a mixture of useful goods.
Wood to Gold S4-WoodToGold 20 Gasp in amazement as your wood stocks are transformed into gold.
Gorgeous Growth S4-GorgeousGrowth 8 Cast this spell and your corn and agave plants will grow more quickly.
Shortcut S4-Shortcut 10 A snowy peak will melt before your eyes, allowing you to cross the mountain. Meadows are converted into desert. The areas of land contaminated by the Dark People will turn green again within a defined radius.
Banish Foes S4-BanishFoes 20 Twenty enemy soldiers within the radius of the spell will be sent off to a point on the map.
Punish Bowmen S4-PunishBowmen 25 Cast this spell to witness the delightful sight of ten enemy bowmen within the spell's radius fluttering away as butterflies.
Promotion S4-Promotion 30 Your own/allied soldiers within the spell's radius will be promoted by one rank. Please note: this spell does not work on level 3 soldiers or on Squad Leaders.
Curse of Stones S4-CurseOfStones 15 Hallelujah - it's raining stones!

Trivia[]

  • After either the Dark Tribe themes or battle themes have played, the game's music will not automatically revert to the usual settle themes, and remain silent until another fight begins or the camera focuses on dark land.
    • This is due to some errors in the SoundTracks.cfg.
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